resumé /

  • Design Methods

  • Surveys & User Interviews
  • Visualizing & Diagramming
  • Persona & Scenario Creation
  • Paper Prototyping
  • Functional Prototyping
  • Video Sketching
  • Storyboards

  • Computation

  • C & C++
  • PHP & MySQL
  • XHTML & CSS
  • Javascript
  • Actionscript 3.0

  • Software

  • Adobe Creative Suite 4
  • Microsoft Office Suite
  • Autodesk Maya
  • Autodesk MotionBuilder

Education

  • Master of Design, Interaction Design

    Carnegie Mellon University / Pittsburgh PA, May 2010

  • B.A., Applied Mathematics, Computer Science emphasis

    University of California Berkeley / Berkeley CA, May 2005

Work History

  • Adjunct Instructor

    Carnegie Mellon University / Pittsburgh PA, August 2008–present

  • Basic Interaction Design (undergradate), Spring 2010
  • Fundamentals of the design processes for interactive devices, mobile applications, and intelligent agents.

  • Intro to Computing in Design (graduate), Fall 2009
  • Rapid prototyping with Flash and Actionscript. Exploring the computational medium through interactive and informational design.

  • Online Information Design Lab (grad/undergradate), 2008–Spring 2009
  • Fundamentals of semantic HTML, javascript, PHP, and MySQL.

  • Design Intern

    2nd Road, AU / Sydney Australia, June–August 2009

  • Worked with 2nd Road consultants and designers to conduct user-research and facilitate design workshops. Prepared communication and research material for strategy sessions with client organizations.

  • Research Assistant for Professor Kristin Hughes

    Carnegie Mellon University / Pittsburgh PA, August 2008–June 2009

  • Designed and launched Fitwits.org with the H&SS IS capstone project team. Implemented online and offline games that taught children about health and nutrition.

  • Creative Director

    PhaseSpace Inc. / San Leandro CA, 2005–June 2008

  • Technical Director, 2004—2005
  • Software Developer, 2003—2004

  • see relevant experience below

Experience

  • Marketing and Collateral Development


  • Recreated PhaseSpace Inc. corporate identity through logo, advertisement, video, and web design

  • Led team of artists to create 3d animations for visualizations and technical demonstrations of PhaseSpace motion capture technology.

  • Created a virtual dancing exhibit at the Standard Hotel: Kidrobot Mega Event (Jan. 25, 2007) in collaboration with Wildbrain studios and KidRobot.


  • Customer Relations and Consulting


  • Provided system integration consulting for domestic and international clients: Honda US Research, Brain Zoo Studios, Origami Digital, Spice Inc Japan, Inition UK.

  • Presented demonstrations of PhaseSpace technology at universities, institutions, and conferences: UC Berkeley, UCLA, USC, Academy of Art, Expressions College.


  • Software Development and Research


  • Developed PhaseSpace's RealTime Face tracking solution and multiple interactive demonstrations.

  • Wrote proposals for U.S. SBIR (Small Business Incentive Research) grants: Proposal focused on tele-presence, motion input devices, and virtual spaces.