XBOX Vision and HOLOLENS
While at Microsoft, I worked as a member of the Interactive Entertainment Business (IEB) FrontEDGE team.
Role: Strategic Designer
Contribution: 3-year Experience Vision, Early HoloLens interactive prototypes, 3 Issued Patents.
Nothing to see here folks
As part of the FrontEDGE team, I helped shape the vision of Xbox One as an all-in-one media platform. Additionally, I helped develop early HoloLens prototypes to demonstrate the potential of holograms. Two examples include an Xbox Avatar-based mail-client utilizing a modified Kinect for finger tracking; and a face-detecting application where social information is surfaced automatically.